Get Your First Game-Ready Track Released in 28 Days
Finish and release your first professional-quality game track in 28 days. A day-by-day system, real feedback, and coaches keeping you honest: so your music finally leaves your hard drive and goes out into the world.
Everything you need to ship in 28 days
Three parts, one outcome: your first real release.
28-Day First Release Bootcamp
A day-by-day “do this next” system to ship your first real track. An interactive roadmap shows you exactly what to do each week, with a clear daily & weekly checklist so you can plug this around your job, not blow up your life.
- 01 Sketch locked in
- 02 Full draft done
- 03 Mix & master approved
- 04 Live upload shipped
- 5 focused courses: only what you actually need to finish a track.
- Group delivery with community coaches, so you’re not doing this alone.
This isn’t “watch some videos and hope.” It’s a track-shipping machine for your first release.
28 Days of VGMS+ Access
You also unlock 28 days of Video Game Music School Plus to support that first release.
- Community posting + accountability, so you stay on track instead of disappearing for another six months.
- Unlimited Q&A and music review from coaches during your 28 days.
- Access to the “first release” course bundle inside VGMS+: just the pieces you need now, no overwhelming library dump.
The Release Roadmap Toolkit
When your track is ready, we walk you through getting it out into the world.
- DistroKid walkthrough, step-by-step.
- ReleasePro mini-checklist, so you don’t miss a single boring but critical detail.
- Cover art templates you can plug your style into.
- Copy-and-paste descriptions, so you’re not staring at an empty text box on release day.
Only what you need to finish a track
No overwhelming library. Five courses, sequenced to take you from a blank project to a shipped release.
Music Maker Mindset
Beat motivation, overwhelm, feeling stuck, and “no new ideas” before they start.
IncludedMusic Theory 1
The #1 best-selling Best Music Theory Book for Beginners 1, plus a step-by-step course, activities, and workbook.
IncludedInstrumental Inspiration
Compose and produce instrumental music, from first idea through mixing and mastering.
IncludedMixing + Mastering Magic
Dial in the professional polish that puts you next to your favorite composers on streaming.
IncludedRelease Roadmap
Get your music everywhere and earn your first dollar as a composer with your Music Money Magnet.
IncludedGet access to the Video Game Music School Plus community
Join a private community of gamer-composers on the same quest. Post your works-in-progress, get feedback, share your wins, and get tagged when you go quiet: so you actually finish and ship your first track.
← Swipe to see more wins →
What you get when you join
The Game-Ready Release System: create and release professional-quality music, and earn your first dollar as a composer.
- Weekly check-ins to keep you moving.
- Unlimited Q&A: all your questions answered every week.
- Unlimited feedback reviews on all your music.
- Complete Release Runway courses + bonuses to get you to release #1.
- ReleasePro Checklist (Game Music Version): artist name, artwork, DistroKid setup, metadata, and basic promo, so your piece doesn’t die on your hard drive.
- Genre reverse-engineer worksheet: fit any game world (JRPG, roguelike, soulslike, chill farming sim) without copying.
- Private community of gamer-composers on the same quest: post your WIPs, get feedback, get tagged when you disappear.
- First OSTs framework to turn finished tracks into a real, released body of work.
Who Release Runway is (and isn’t) for
This is for you if…
- You’re done collecting half-finished ideas and want one finished, released game track.
- You can commit at least 5–7 hours per week for the next 4 weeks.
- You want clear direction, real feedback, and someone keeping you honest.
This is not for you if…
- You want another course to “check out later.”
- You’re not willing to put your work out where people can actually hear it.
Your first release, guaranteed in 28 days.
We guarantee your first game-ready track goes live in the next 28 days if you show up and do the work. If it doesn’t, we keep coaching you for free until it’s live, and we credit your full $800 toward the Gamer Music Creator Guild mentorship or QuesTone.
To qualify, just:
- Complete all core Release Runway lessons and assignments.
- Submit at least 30 sketches and 5 pieces / works-in-progress for review during the 28 days.
- Go through 5 rounds of revisions per piece, making the changes you like to make the music better.
- Post weekly progress updates in the community (no disappearing).
- Use the ReleasePro Checklist to upload your track.
You either get your first release in 28 days… or your first release plus a head start into the flagship programs. Either way, you win. The only way to “lose” is backing out and going back to watching other people’s OST breakdowns.
One decision away from your first release
Either way, you get the full 28-Day First Release Challenge.
Create My First Pro Release →After your 28 days are up, access continues at $159/month for ongoing support. Cancel any time before your 28 days end and you won’t be charged.
✓ Creation-Guaranteed. Your first track goes live in 28 days, or we keep coaching you free until it is and credit your full $800 toward the Gamer Music Creator Guild or QuesTone.
We never share your information with anyone
We got you
Who is this for?
Gamers who make music, or want to, in any genre and style, using any digital audio workstation. If you want your first real, released game track, you’re in the right place.
What if I’m new to making music?
That’s exactly who this is built for. You start with the fundamentals: the Music Maker Mindset and Music Theory 1 (built for beginners), then build step by step to a finished, released track.
What about software and a DAW?
You can use any digital audio workstation (DAW). If you already have one, you’re set. If not, you can start with what you have and we’ll point you in the right direction as you go. You won’t need pro software until you’re well into the courses, and we’ll tell you exactly when you’re ready.
How does the time work?
You get 28 days of the full First Release Bootcamp plus VGMS+ access. After that, ongoing support continues month to month at $159, and you can cancel anytime.
What if my track isn’t live in 28 days?
If you did the work and it’s not live, we keep coaching you for free until it is, and we credit your full $800 toward the Gamer Music Creator Guild mentorship or QuesTone. Either way, you win.
Your first release is 28 days away.
The map is ready. The coaches are ready. The only thing missing is your first track. The only way to lose is to keep watching other people’s OST breakdowns.
Create My First Pro Release →