
Music Money
Learn the business backbone of a music career: what to charge, who to charge, outreach, invoices, websites, music packs, and follow-up.

What this course helps you do
Learn the business backbone of a music career: what to charge, who to charge, outreach, invoices, websites, music packs, and follow-up.
Package and sell music packs
Package and sell music packs with clearer sales copy.
Build outreach and follow-up systems
Build outreach and follow-up systems for game-music opportunities.
Understand pricing, contracts, business setup,
Understand pricing, contracts, business setup, and career positioning.
The path inside Music Money
A plain-English breakdown of the main skills and lesson areas this course is built around.
- Music Pack Sprint
- Career Track
- Outreach System
- Marketing and Content
- Business Setup
- Bonus Realities
Is Music Money for you?
This is for you if…
- You can compose music and want it to start paying you back.
- You want to package, pitch, and follow up with more structure.
- You want game-composer business systems instead of vague advice.
This is not for you if…
- You have not finished a piece of music yet.
- You want a get-rich-quick promise.
- You want generic music marketing advice with no game-composer context.
Want to see every lesson in Music Money?
Expand to see the full curriculum
Course Content
Questions before you apply
How long does it take to complete Music Money?
What is Music Money?
Who is Music Money for?
What platforms does it discuss?
Is there a guarantee?
Yes, our guarantees are for the programs, not each individual course by itself.
If you’re in QuesTone, you’re covered by our 10‑in‑365 guarantee: follow the plan and complete the required work, and if you don’t release 10 professional‑quality pieces in 365 days, we refund your program tuition.
If you’re in Gamer Music Creator Guild, you’re covered by our Guild guarantee: show up, do the work, and we’ll get you to 10–20 released tracks in 120 days – or we keep working with you for free until you do.
This course is one part of those systems. When you apply, we’ll tell you which program you’d be in and which guarantee would apply to you.
Make Music with Dan Spencer and Jeff Broadbent
Dan Spencer brings the indie composer and music-mentor perspective. Jeff Broadbent brings the AAA game-music lens. Together, Music Money gives you a fuller view of how finished music works in real projects, from practical creation to professional game scoring.

Dan Spencer is Music Mentor Dan: a composer, OST creator, and coach who teaches the practical path from idea (or no ideas!) to finished music you can actually ship.
Meet Dan
Jeff Broadbent brings the AAA game-music perspective: theme, pacing, emotion, orchestral color, and how music supports real game moments.
See Jeff’s credits