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Call of Duty AAA Academy

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$450.00

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Tier 2 Track 04 – The Game Music Academy

Call of Duty Academy

Study action-game scoring through Call of Duty Mobile with Jeff Broadbent and Best Music Coach so you can compose with more intensity and purpose.

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What You’ll Learn

What this course helps you do

Study action-game scoring through Call of Duty: Mobile and Jeff Broadbent-style AAA music decisions so you can compose with more intensity and purpose.

Outcome 01

Study how action-game music supports

Study how action-game music supports pressure, movement, and momentum.

Outcome 02

Use Call of Duty: Mobile

Use Call of Duty: Mobile as a real-world AAA/mobile game scoring reference.

Outcome 03

Connect musical choices to stakes,

Connect musical choices to stakes, combat, pacing, and player energy.

Curriculum

The path inside Call of Duty Academy

A plain-English breakdown of the main skills and lesson areas this course is built around.

  • Call of Duty: Mobile as a scoring case study
  • Action-game rhythm, pulse, and intensity
  • Motifs, themes, and identity in combat music
  • Hybrid orchestral and production thinking
  • Applying AAA scoring observations to your own cue
The Fit

Is Call of Duty Academy for you?

This is for you if…

  • You want to understand action-game music more deeply.
  • You are interested in Jeff Broadbent and Call of Duty: Mobile as a scoring case study.
  • You want practical game-scoring decisions, not generic composition talk.

This is not for you if…

  • You want a beginner music theory course.
  • You are looking for official Activision training or employment claims.
  • You want to copy the soundtrack instead of learning from it.
Full Curriculum

Want to see every lesson in Call of Duty Academy?

Expand to see the full curriculum

Course Content

AAA Academy Call of Duty Part 1
AAA Academy Call of Duty Part 2
AAA Academy Call of Duty Part 3
AAA Academy Call of Duty Part 4
AAA Academy Call of Duty Part 5
FAQ

Questions before you apply

What game does this course focus on?
The course focuses on Call of Duty: Mobile as an action-game scoring case study.
Is this an official Call of Duty course?
No. This is a Best Music Coach educational course using the game and music as a study lens.
What will I learn?
You will study action scoring decisions such as pulse, intensity, motif, hybrid texture, and pacing.
Is there a guarantee?

Yes, our guarantees are for the programs, not each individual course by itself.

If you’re in QuesTone, you’re covered by our 10‑in‑365 guarantee: follow the plan and complete the required work, and if you don’t release 10 professional‑quality pieces in 365 days, we refund your program tuition.

If you’re in Gamer Music Creator Guild, you’re covered by our Guild guarantee: show up, do the work, and we’ll get you to 10–20 released tracks in 120 days – or we keep working with you for free until you do.

This course is one part of those systems. When you apply, we’ll tell you which program you’d be in and which guarantee would apply to you.

Grow

Make Music with Jeff Broadbent

Jeff Broadbent brings the AAA game-composer lens into Call of Duty Academy: theme, pacing, emotion, orchestral color, and how music supports real game moments.

Jeff Broadbent AAA game music composer

Jeff Broadbent brings the AAA game-music perspective: theme, pacing, emotion, orchestral color, and how music supports real game moments.

See Jeff’s credits

Want to get your music moving?

Apply Now